Jim Emerson's Scanners Blog

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We could shoot a Russian unicorn

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"I got a porcupine called 'Zazoom'
He leaves his scent on people's graves."

-- "Russian Unicorn"

You know the Kuleshov Effect, illustrated by the famous Soviet montage experiment in which an actor's performance seems to change, depending on whatever image (a bowl of soup, a child in a casket, a beautiful woman) appears before identical footage of his face in close-up. Performances in the movies only begin with what the actor does on the set. They are created and re-created every step of the way, from editing to final sound design and mixing (effects, looping, punching, music, etc.). There's also what I would propose we call the "Russian Unicorn Effect," after the amazing music video parody by Bad Lip Reading.

OK, it's already kind of got a name -- the McGurk effect -- and it was "discovered" in 1976 by cognitive psychologist Harry McGurk and his research assistant John MacDonald -- and it explains how sounds can change perceptions of images and vice-versa.

I saw and heard the parody above ("Russian Unicorn") a few months ago, which led me to check out the original Michael Bublé video ("Haven't Met You Yet"), below. I could not believe the difference. Try it yourself -- first the parody, then the original here (embedding disabled, unfortunately).

In the Cut: Salt action previsualization

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Thanks to Joshua Frankel, who worked closely with director Phillip Noyce and stunt coordinator/director Vic Armstrong on the animated storyboards for the sequence I examined in "In the Cut Part II: A Dash of Salt," for sending me his previsualization sequence, above. As he explains on his site:

created previsualization animation for several major sequences in Salt. The film was not based on a book or other pre-existing property and the director, Phillip Noyce, had a lot of freedom to craft the story. Phillip worked with our team in previs to experiment with story options and push every moment in the film to be as unexpected and exciting as possible....

What is previsualization animation?

We build scale versions of the characters and sets inside the computer and create virtual cameras with lenses that match exactly the lenses being used by the cinematographer. I then work with the director to block in the actions, design camera moves and cut together a rough edit. We are able to do quite a bit of experimentation before anyone walks on set. The previs becomes a foundation for the sequence that the director can then build upon throughout the rest of the filmmaking process.

Compare with the sequence in the finished film, below:

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Lech Majewski's "The Mill and the Cross" takes place inside Flemish painter Pieter Bruegel's 1564 The Way to Calvary -- as the artist observes, imagines, designs, sketches and paints it. I like to think of it as "Bruegel's 8 1/2," and I have rarely seen more absorbing and imaginative uses of blue-screen and CGI in movies.

Not that it's that simple. An article in American Cinematographer describes the film as "a three-year project that took [the filmmakers] to the Jura Mountains of Poland, the Czech Republic and New Zealand for 48 days of filming, followed by 28 months of postproduction at Odeon Film Studio in Warsaw. Production and post immersed them in digital technologies that included the first Red One to arrive in Poland, 2-D compositing in Flame and After Effects, 3-D compositing in Nuke and Fusion, and 3-D graphics in LightWave." Yeah.

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Breugel (Rutger Hauer, acting in a world as fantastical and visually striking as that of "Blade Runner") wanders through the landscape of his painting, occasionally explaining his plans and methods to a patron played by Michael York. Charlotte Rampling is also featured as a model for the mother of Christ. But mostly they, and we, just watch. Breugel examines a dew-bejeweled spiderweb and is inspired to structure his painting along the same lines, with the principal event (Jesus stumbling while carrying the cross to Golgotha -- transposed to Flanders) in the center, yet surrounded by so much other activity (hundreds of other figures going about their business) that it is nearly lost, like the titular event in the artist's "The Fall of Icarus." At the upper left is the Tree of Life and the Circle of Life (the town); on the right, the Tree of Death (breaking wheel raised on a tree trunk) and the black Circle of Death (Golgotha).

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Reed Hastings sent me an e-mail Sunday night -- did you get one too? -- that began:

Subject: An Explanation and some reflections

Dear Jim,

I messed up. I owe you an explanation.

It is clear from the feedback over the past two months that many members felt we lacked respect and humility in the way we announced the separation of DVD and streaming and the price changes. That was certainly not our intent, and I offer my sincere apology. Let me explain what we are doing....

Oh, Reed. You don't owe me an explanation -- or any reflections -- and you know it. You're just doing exactly what you said you were doing when you made that announcement in July that you now say was lacking in "respect and humility." Only now you're doing it in a way that reeks of condescension and disingenuousness. Not an improvement.

A couple months back, I noted here that Netflix had already announced on its tech blog that it was going to discontinue mobile app support for managing DVD/Blu-ray queues. When you announced, at the same time as your price hikes, that the DVD/Blu-ray-by-mail business would be reconstituted as a separate division, it didn't take the sharpest taco on the beach to figure out what your next step would be, and now you've announced it. Netflix wants out of that business that relies on the nearly bankrupt Postal Service. OK, we get it.

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I understand. That is to say, I understand Netflix's reasons for raising prices and offering DVD-only and streaming-only plans (they were losing money, they want to push customers to streaming which has lower delivery costs, etc.) and I understand the anger long-time subscribers feel at suddenly being faced with an up-to-60-percent price-hike (see Edward Copeland's "Dear Netflix: Drop Dead.") What concerns me most is that the Netflix Instant service still isn't up to snuff.

I'm not talking about the technology; the quality of the streaming has greatly improved (I watch via TiVo over my home Wi-Fi network on a 55-inch HD screen) and, technology being technology, will undoubtedly get better. I'm not even talking about the spotty selection, which I trust will also improve greatly as media conglomerates catch up with reality and figure out that this is a lucrative opportunity. The more serious problem is that too many of the movies themselves (even the good ones) are being made available in lousy prints: not just shabby public-domain versions (the equivalent of the old 16 mm local TV station prints that used to circulate through low-end nontheatrical distributors), but films shown in the wrong aspect ratio (beware of anything with the Starz logo on it) or even obsolete pan-and-scan (shame on you, Warner Bros.). What good is streaming delivery if you have to watch a digital mastering job that looks like it was done in 1986? I thought these battles were fought (and won) long ago, in the VHS and early DVD era. Surely the dominance of 16:9 HDTVs has accustomed mainstream movie and television watchers to the previously foreign concept of widescreen and "letterboxing." (Now some people actually distort their TV picture on purpose -- grotesquely stretching 4:3 images just so they'll fill up the whole screen horizontally. Oy!)

A recent anamorphic widescreen (2.35:1) movie like "Let Me In" shown in "full screen" (16:9)? Not acceptable. Albert Brooks' "Lost in America" (1.85:1) in 4:3? Outrage! (Actually, that particular movie doesn't look so bad, but why crop it? The Amazon $2.99 Instant Video 48-hour rental is in the right ratio.) And the mangled movies aren't even labeled, the way they would be if they were hacked up for television or DVD: "This film has been modified from its original version: it has been formatted to fit your screen." (Although, that too is bull: Parts of the picture have been cut off so that the smaller image gives the illusion of looking bigger. Properly presented letterboxed or windowboxed movies "fit your screen" just fine.)

Hashtag Confidential: #geriatricnoir

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This is why I sometimes love Twitter. Wednesday afternoon I stumbled upon some funny tweets with the hashtag #geriatricnoir, which was actually "trending" for a bit, thanks to contributing comedians, critics and movie lovers. Here are some of my favorites from this fleeting moment in tweeting, including some of my own:

@pattonoswalt The Big Nap #geriatricnoir

@DelilahSDawson The Postman Rang Nine Times Before I Heard It #geriatricnoir

@kriscollins The Talented Mr. Brimley #geriatricnoir

@pattonoswalt Death Wore Depends #geriatricnoir

@sfcaadam Chinamentown #geriatricnoir

@RockabillyJa The Glass Hip #geriatricnoir

@DrMadoror The Postman Always Rings Right in the Middle of Murder, She Wrote #geriatricnoir

@Ugaries Dial M for what are all these buttons? #geriatricnoir

@jondaly Vertigo #geriatricnoir

Richard Leacock (1911-2011): "Screw the tripod!"

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Chicago digital filmmaker Nelson Carvajal recently quoted the late Direct Cinema / Cinéma vérité pioneer Richard Leacock in a post at Free Cinema Now in which he defends -- for personal, aesthetic reasons -- the fashionable handheld camera technique known variously as the shaky cam, the queasy-cam and (when combined with chaotic cutting) the snatch-and-grab:

Anyone who knows my shooting style knows that I'm not a fan of tripods. To me, most static "pretty" shots that I see from other indie filmmakers represent an analogy for an elusive Hollywood-esque model of moviemaking. Ever been on a student film set and notice how much of the day goes to laboring over a shot that really doesn't grab you in the end? We go to the movies and are swept away by the big budget vistas and then for some reason we're convinced that our camcorder, a tripod and a light set will accomplish the same feel. And when it doesn't, we're surprised. But we shouldn't be. At the end of the day, it's all about the content of what we're trying to show, say or provoke in an audience. So instead of trying to mimic or recreate a sense of grandness without the necessary resources (like an outrageous Hollywood budget for example), why not create our own language for the cinema? Let Hollywood make "Sucker Punch." We'll instead focus on breaking away and discovering new ways to tell our stories.

I suppose this is why I embrace "direct cinema" filmmaking so strongly. I love grabbing the camera and just improvising as I go. It's a shooting style that liberates my senses; it awakens me.


"This is where we came in..."

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I grew up in a time (the 1960s and 1970s) when commercial, technological and artistic conventions accustomed us to listening to music on LPs and watching movies in theaters. For the most part, we listened to one side of an album at a time (eventually, CDs -- although more easily programmable -- would play 70+ minutes of uninterrupted music, which changed song-sequencing priorities). And we saw movies from start to finish. I'm too young to remember the original ad campaign for Alfred Hitchcock's "Psycho" in 1960, but later on (when I got my hands on some original lobby cards -- those were the 11"x14" images displayed with the posters at the entrances or in the lobbies of theaters) I noticed it was built around the apparently novel pitch that audiences had to see the movie from the start.

Now, if, like me, you were in college (or university, as they say back East) when Alvy Singer (Woody Allen) in "Annie Hall" announced that he had to see a picture "exactly from the start to the finish," and you thought that made perfect sense, it seemed bizarre to imagine a time when people had to be encouraged to show up before the feature started: "No one... BUT NO ONE... will be admitted to the theatre after the start of each performance..." (It turns out Paramount had done something similar with Hitchcock's "Vertigo" just two years earlier: "It's a Hitchcock thriller... You should see it from the beginning!") As the proprietor of the Opening Shot Project, which emphasizes the importance of the first shot in setting up and framing certain films, the idea that somebody would watch a movie without having seen the beginning is incomprehensible to me. Why cheat yourself of the joys of discovery and development? Or just knowing what's going on in the story?

How we really watch a movie

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Whenever research confirms something we feel we already knew intuitively, or from our own experience, there are always people who'll scoff and say, "Well, I could have told you that!" And maybe they could have, but that's not the point. Science is a discipline involving systematic observation and empirical evidence, not unverified hunches. Movies, of course, are optical illusions -- photographic, electronic and/or mechanical phenomena that exploit the peculiarities of our eyes and brains... and elicit all manner of feelings. They are science and they are sometimes art, and the methods of studying one or the other can be complementary.

Take one of my favorite David Bordwell posts ("Hands (and faces) across the table"), which has recently been revived (resurrected! It's alive!) through the eyes of science, thanks to DB's guest-blogger, Tim Smith ("Watching you watch 'There Will Be Blood'"), of Continuity Boy, the Department of Psychological Sciences at Birkbeck College, University of London, and The DIEM (Dynamic Images and Eye Movements) Project.

In 2008, DB wrote about the map scene in Paul Thomas Anderson's "There Will Be Blood," in which the camera remained fixed during a long take while the looks and gestures of the actors "directed" the viewer's gaze. He wrote:

Replies to Walter Murch on the end of 3D as we know it

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This is the end... Oh. No. It isn't...

Walter Murch rekindled a discussion about 3D, a hot-and-cold topic since "Avatar," with a letter to Roger Ebert, published on Roger's blog under the headline "Why 3D doesn't work and never will. Case closed." Ebert introduced Murch's correspondence with this, accompanied by a recitation of Murch's credits:

I received a letter that ends, as far as I am concerned, the discussion about 3D. It doesn't work with our brains and it never will.

The notion that we are asked to pay a premium to witness an inferior and inherently brain-confusing image is outrageous. The case is closed.

This, of course, generated more discussion -- much of it with an ad hominem slant, signaled by the headlines in Slate ("Two Thumbs, Two Dimensions: Roger Ebert is done talking about 3-D movies. Thank goodness.") and Boxoffice Magazine ("This Week in Cranky: Walter Murch Declares War on 3D"). At the same time, Kristin Thompson published two sequels (produced concurrently, in the modern Hollywood style!) to her August 2009 piece, "Has 3-D already failed?," assessing the argument for the commercial viability of the format, pro ("Part 1: RealDlighted") and con ("Part 2: RealDsgusted").

What Murch contributes to the debate is not substantially different from what I, Kirstin Thompson and many others have been writing about since the release of "Avatar" (see my posts, "Avatar 3D headaches: Look at this! Don't look at this!" and "Avatar, the French New Wave and the morality of deep-focus (in 3D)"). The one thing he does bring to the table is that he's Walter Murch, famous sound designer and editor, who edited the Francis Ford Coppola/Michael Jackson Disneyland 3D movie attraction "Captain Eo" back in the 1980s. (That use of the technology as a theme park-style attraction is, in my view, a stage the technology still has not moved beyond. Even those who don't personally like the hallmarks of the current 3D processes -- the glasses, the flat-planed illusion of "depth," the dim picture -- admit it works just fine for animation and cartoony or CGI-enhanced live-action, where the 3D isn't meant to be "realistic.")

The naked truth about Airport Security Theater

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"it's easier to put on slippers than to carpet the whole world."
-- Stuart Smalley

My Theory of Everything (regarding human behavior) centers on our species' poor understanding of risk assessment and management.* Which is probably why I found this NY Times op-ed, "A Waste of Time and Money," by "security technologist" Bruce Schneier, so very refreshing after all the pre-Thanksgiving junk-touching hysteria. Remember that? It seems to have evaporated over the weekend, but there are still lessons to be learned. So, let's get right to Schneier's point:

A short history of airport security: We screen for guns and bombs, so the terrorists use box cutters. We confiscate box cutters and corkscrews, so they put explosives in their sneakers. We screen footwear, so they try to use liquids. We confiscate liquids, so they put PETN bombs in their underwear. We roll out full-body scanners, even though they wouldn't have caught the Underwear Bomber, so they put a bomb in a printer cartridge. We ban printer cartridges over 16 ounces -- the level of magical thinking here is amazing -- and they're going to do something else.

This is a stupid game, and we should stop playing it.

It's not even a fair game. It's not that the terrorist picks an attack and we pick a defense, and we see who wins. It's that we pick a defense, and then the terrorists look at our defense and pick an attack designed to get around it. Our security measures only work if we happen to guess the plot correctly. If we get it wrong, we've wasted our money. This isn't security; it's security theater.

If Jackass is in 3-D, will only jackasses watch 3-D?

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As "Jackass 3-D" splats into theaters, Frank Paiva and I, over at MSN Movies, debate such urgent questions as: "Are we done with the 3-D yet?"; "What does 3-D add to or subtract from the cinematic experience?"; "Is the technology itself any good?"; and, "What's the best use for it? Science-fiction spectaculars? Art films? Porn? Amusement park rides?"

Here's part of my take:

I think 3-D is simply another incarnation of the much-hyped "Angle" feature on DVDs. You know -- it's still there on your remote. It was the feature that was supposed to allow You, the User, to select alternate angles within a scene (assuming the filmmakers had provided the footage). Your invocation of Megan Fox's cleavage and Jake Gyllenhaal's chest hairs is right on the money. The most commercially viable use for 3-D (and for "Angle" and for the Internet) is porn.

When smart people say stupid things

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Robert Siegel was interviewing Caterina Fake, co-founder of Flickr and now chief product officer for an Internet "taste-profiling" service called Hunch.com, on NPR's "All Things Considered" the other day. It's a software-driven inference engine of the sort you see all over the web these days that provides you with "if you like this, then we suggest you'll like this" recommendations. Netflix has one, Amazon has one, iTunes' relatively new "Genius" feature is one.

Coding in pictures: The Social Network

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The first thing that happens after Erica (Rooney Mara) breaks up with Mark Zuckerberg (Jesse Eisenberg) in "The Social Network" is that he goes back to his residence hall. It's a long, long walk, even though Mark takes it at a clip that's closer to running. Why, after the rapid-fire skirmish in the opening scene, would the movie take so long to simply get Mark from the Thirsty Scholar, just off-campus, to Kirkland House?

Well, for one thing, it's an opportunity to roll the opening credits. But at one point this was envisioned as the most extravagant sequence in the picture -- and that's saying a lot, given that it was directed by David Fincher ("Fight Club," "Zodiac," "The Curious Case of Benjamin Button"). According to Michael Goldman's cover story in the October issue of American Cinematographer, the whole trek was designed to be accomplished in one long take, with multiple cameras stationed along the route. The footage (if you can still call it that, when the images are being captured on 16GB CF cards) would then be stitched together in post-production to create one seamless shot. There's even a satellite map of the course in the magazine.

Products of mass distraction (or, Hooray for elitism!)

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Revisiting Dwight Macdonald's famous essay, "Masscult & Midcult," and other ideas old and new -- continued from "When 'I get it!' means 'I don't get it!' and vice-versa."

"It seems to me that nearly the whole Anglo-Saxon race, especially of course in America have lost the power to be individuals. They have become social insects like bees and ants. They are lost to humanity, and the great question for the future is whether that will spread or will be repulsed by the people who still exist..."
-- Roger Fry (1866-1930), from a letter quoted "Roger Fry," a biography written by Virginia Woolf(1940); also quoted by Dwight Macdonald in "Masscult & Midcult"

A while ago I added to the epigraphs in the upper right corner of this page a quotation from writer-actor-director Tom Noonan that echoed something I had long felt to be true, but had never articulated: "I don't think you go to a play to forget, or to a movie to be distracted. I think life generally is a distraction and that going to a movie is a way to get back, not go away." I don't feel that way very often anymore; gone are the days, when I was first discovering the richness of the still very young art of film, when I might see several masterpieces in a week, or even a day -- in classes, film series, rep houses, art houses, mainstream cinemas or on TV. But I was inclined to feel that movies,the art form of my time (and literature, music, art of all kinds), brought me closer to my own life by focusing my attention on what it means to be alive. Like millions of others, I found the only religion in which I could whole-heartedly believe in movie theaters, libraries, bookstores, and concert venues.¹

In "Masscult & Midcult" (1962), published when "Citizen Kane" was as old as "GoodFellas" and "Miller's Crossing" are today, Dwight Macdonald contends that art (movies included) no longer seeks engagement with an audience, but is content to serve as another opiate of the masses: "The production line grinds out a uniform product whose humble aim is not even entertainment, but merely distraction."

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Quite a few reviews of "Inception" noted that its multi-leveled dreamscapes resembled those of video games, with each new level getting the players deeper into the gameworld and closer to mastering the key task, which is ostensibly to implant an idea in someone's brain. Now, usually when a critic compares a movie to a video game it's meant to be a slight, but in "Inception" the similarities are so apparent that it would have been irresponsible to ignore them.

Ty Burr (in a generally appreciative column, for those of you to whom that kind of thing matters most), wrote in the Boston Globe:

Crucially, "Inception" never establishes -- or even wants to establish -- a waking reality that would make the death of Cobb's wife hurt the way it's supposed to. Ironically, I connected more emotionally with Marion Cotillard's Mal, a dream abandoned by her dreamer and filled with the rage of Medea. Her name carries an echo of mal-ware, which makes me wonder if Nolan might be a better writer of code than of human beings. Certainly "Inception" unfolds at times like genius software, revealing new apps and ideas with each push of the movie's buttons and ours.

Toy Story 4: Your Mad Men Barbie dolls are here

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Oh yes, they're here at last. Look -- how lifelike! (Not to mention "official" and "collectible.") But Mattel has switched out the original cast just like the Darrins on "Betwitched." I'm fairly certain that Joan has been replaced by a Hannah-Barbera cartoon character -- kind of a cross between Jane Jetson and Wilma Flintstone with a little Agnes Moorehead as Endora thrown in, I'm not quite sure. But she looks so familiar. (Or maybe I'm thinking of a painting by Shag.) Roger Sterling is played by the white-haired guy from "This Island Earth" (1955). Now that Nestor Carbonell has left The Island, his complexion has lightened (but his Natural Man Mascara remains as distinctive as ever) for the role of Don Draper -- although he will occasionally be swapped for Bob Cummings. And Betty Draper has been recast as the drunk Lee Remick from "The Days of Wine and Roses." More images after the jump...

Four minutes of deer-on-dog action!

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And the kid who shot this shows an instinctive understanding of the zoom lens superior to the self-conscious artiness of the Duplass brothers.

Will Airbender (mercifully) kill the 3-D fad?

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Above: What THIS scene needs is more dimensionality!

Roger Ebert says that M. Night Shyamalan's "The Last Airbender" is such an "agonizing experience" that it "puts a nail in the coffin of low-rent 3D":

it's a disaster even if you like 3D. M. Night Shyamalan's retrofit [shot in 2-D, digitally reprocessed for 3-D] produces the drabbest, darkest, dingiest movie of any sort I've seen in years. You know something is wrong when the screen is filled with flames that have the vibrancy of faded Polaroids. It's a known fact that 3D causes a measurable decrease in perceived brightness, but "Airbender" looks like it was filmed with a dirty sheet over the lens.

Cinema isn't dead, it's just different

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Commenting on Jonathan Rosenbaum's article in Cineaste ("DVDs: A New Form of Collective Cinephilia," Michael Althen wrote that, for him, cinema is not what it used to be:

It only exists in festivals -- and on DVD. That's a long way from my/our former belief that cinema can only exist if it follows the well-known liturgy of an anonymous mass staring at a screen. On the other hand, this was a somehow romantic construct fueled by Truffaut's "Day by Night" and other cinephile movies. To be honest, that was not how I discovered the Movies. Born in [the] Sixties, growing up in a suburb, I saw most of the influential movies of my life on TV: "Le samourai", "The Party," "Jules et Jim", "Citizen Kane", "Le scandale"... Did these less-than-ideal-viewing-circumstances diminish in any way the experience? Maybe.... [Maybe] Cinema is not dead -- but it's different. Its future will be defined by those who grow up having the possibility to choose between Blu-ray at home and 35mm somewhere in the dark.

It seems that cinema, like criticism, is forever dying and never quite dead. (See my recent post, "It's the End of the Cinema as we know it (then and now).") Movie formats and formulas are always being tinkered with -- which is not to say you have to like the new recipes, any more than you were obliged to savor the flavor of New Coke back in the 1980s.

HORROR has a new... accent!

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Almost as scarily involving as 3-D! And it returns your calls! In Percept-O!

(tip: Víctor Escribano Fernández de Santaella)

In Part 1 of this post, I provided a clip from Martin Scorsese's 1995 documentary, "A Personal Journey... Through American Film," in which George Lucas and Francis Ford Coppola talked about the contribution computers were making to filmmaking as it evolved from a photographic medium into a painterly one.

In the clip above, from the "making of" promotional documentary, "Avatar: Creating the World of Pandora," director/camera operator James Cameron, producer Jon Landau and many CGI effects artists and technicians show how "Avatar" was created -- not so much in the camera as in the computer. None of these people is Mauro Fiore, who recently won an Oscar for Best Cinematography for his work on "Avatar." What was his role on the film? This has been the subject of much debate -- much of it in the forum at cinematography.com, where professionals have been discussing the question: "What is "Cinematography," now that an 80% CG Movie Has Won Its Highest Honor"?

Imagine the headline: "Up" Wins Oscar for Best Cinematography. That's essentially what happened Sunday night, but the movie was "Avatar." "Up" won an Oscar for Best Animated Feature. "Avatar" won for Best Visual Effects and Best Cinematography. Realistically, "Up" and "Avatar" should have also have competed in a new category -- something like Best Computer-Assisted Animation. It's past time to acknowledge the difference between cinematography -- the photographic process that involves capturing light through a lens -- and animation or green screen work that involves compositing digital images in a computer. Both can be extraordinarily impressive. Let's just agree to call them by their right names.

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Many thanks to Seano in Seoul for this report:

I went to see it yesterday (that's why I was searching for some info on it). Anyway saw it at the theatre in TimesSquare CGV, the screen and cinema is average size with the seats in 4 seater units in 3 columns with about 10 rows. Ticket price is W18,000 (about $16). The experience definitely enhances the 3D and is more than just a gimmick, though there is room for improvement.

The motion effects include the 4 seater unit pitching and yawing along with the expected vibrating and dropping, so in the flight scenes the seats are swaying and leaning with the helicopters and those reptile birds and obviously shaking you about with every explosion. There are individual effects on each seat with a automated brush at ankle level that spins across your legs and a kicker in the back of that feels like the person behind you is kicking your seat when activated.

Face/Off: Avatar

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There's a little back-and-forth between me and Glenn Kenny about this Oscar-nominated picture called "Avatar" over at MSN Movies. Good heavens, I wonder, what's all this fuss about? Maybe you're just a fogey, Glenn suggests. I say I wanted to visit a world of awesome mystery and wonder, and all I got was this velvet painting of a movie. Glenn says that he wanted a state-of-the-art "ass-kicking James Cameron science fiction action movie" -- and, for him, "Avatar" delivered on that score.

In movies begin responsibilities

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I saw six movies this past weekend and it was exhilarating. That's a lot for me to suck up these days (though it didn't used to be), unless I'm neck-deep in a film festival. I used to think nothing of a double-bill a day, but this was such a rich and rewarding movie-weekend that it reminded me of the great intensified cinematic forages of my 20s and 30s, when I seemed to encounter, and ravenously gobble down, fresh new masterpieces (heralded or unheralded) for breakfast, lunch and dinner. It also got me thinking about how unimaginably different the experience of finding movies to watch is now from what it was then.

Here's the breakdown: None of the movies I saw were available in my local theaters. I saw all of them at home, on the same 55" screen -- three on Comcast On Demand (two of those in HD widescreen, one in SD widescreen) and three on DVDs (all at 1.33:1) from my own library (in other words, not rentals, Netflix or otherwise). The movies themselves were made between 1947 and 2009, three were originally shot on 35mm film, one on Super 16mm, and the other on HD video. Four of them were in color, two in black and white. Three were serial-killer/corrupt cop thrillers, two comedy-dramas, and one an adaptation of a serious play about religion. None of them was American-made, but three were in English (though sometimes it was hard to tell), two in Japanese and one in Danish. Two were sanctified classics, one a lesser effort by one of cinema's greatest directors, and the other three recent works by established but not particularly well-known British filmmakers. All but one were new to me -- and that one I hadn't seen I booked it in 16mm, as a Seattle premiere, in a university film series 30 years ago.

OK, here's what I saw, in order:

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It's a movie. No, it's a ride. No, it's a movie and a ride! Variety reports that Koreans have been lining up for 4D "ride films," beginning with last year's "Journey to the Center of the Earth." The 4D, "five-sense" version of "Avatar" now features

more than 30 effects during the 3D film's 162 minute run, including moving seats, smells of explosives, sprinkling water, laser lights and wind. Despite the much higher $15.80 ticket price (an average ticket costs $6.90), screenings are regularly sold out.

"We (started to) prepared the 'Avatar' 4D ride last summer," says Tom Oh, prexy of 20th Century Fox Korea. [...]

"There is no 4D theater like ours around the world. CGV's 4D plex is the first in the world that fully offers five-sense experiences with a movie title," says Kim Daehee, publicity manager of CJ-CGV.

Coming: 4D versions of Chris Columbus's "Percy Jackson & the Olympians: The Lightning Thief" and others.

Are we circling back around to flight-simulator theme park attractions built around movie "narratives," like Disney's 1987 Star Tours "Star Wars" ride? (Or, for that matter, like 1955's Peter Pan's Flight at Disneyland?) At what point does the experience cease to become a movie experience (as we've known it since the beginning of the 20th Century) and become a virtual reality simulation? The "ride movie" has nearly become a (sub-)genre of its own since "Raiders of the Lost Ark" perfected the form -- and movies are often based on video games or even amusement park rides ("Rollercoaster," "Pirates of the Caribbean"), so is this just another gimmick -- like William Castle's Percepto process for 1959's "The Tingler," or Universal's Sensurround for 1974's "Earthquake" (and other "immersive" disaster movies), or John Waters' Odorama for 1981's "Polyester"? Have we been here before (just another element in a cross-promotable "transmedia storytelling platform"), or is this something "new"? And, in any case, does it (or 3-D) satisfy the same appetites that have traditionally attracted people to movies? Now that they're retro-fitting existing movies for additional dimensionality, what would a 4-D Eric Rohmer movie be like? How about a 4-D "My Dinner with Andre" -- with the smell of real dinner? Would a 4-D Rob Zombie movie allow the audience to actually feel the pain of the victims onsceen?

Meanwhile, Wim Wenders is making 3-D movies in Italy...

(tip: Steven Santos)

Pee-wee gets an iPad!

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Thank you, James Cameron...

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... for confirming a few details in Entertainment Weekly: about CGI techniques (and your intentions) that I noticed when I saw "Avatar." James Cameron, I see you:

"[Bob Zemeckis ("Polar Express," "Disney's A Christmas Carol"] essentially is making animated films using an actor-driven process. His visual choice on 'Beowulf' didn't require photo-realism. 'Avatar' is a different kettle of fish. We were intercutting live-action footage with CG footage, so our CG had to be interchangeable with photography."

* * * *

There's a rumor going around that some of the humans in "Avatar" are CGI creations. Any truth to that?

''There are a number of shots of CGI humans,'' James Cameron says. ''The shots of [Stephen Lang] in an AMP suit, for instance -- those are completely CG. But there's a threshold of proximity to the camera that we didn't feel comfortable going beyond. We didn't get too close.''

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NEWS: WGA nominates "Avatar" for Best Original Screenplay (01/11/10).

NEWS: Second Palindrome Day of new year. (01/11/10)

NEWS: Deleted "Avatar" Na'vi sex scene to be restored for DVD release. (12/27/09)

"We had it in and we cut it out. So that will be something for the special edition DVD, if you want to see how they have sex." -- James Cameron

UPDATE (01/19/10): "Avatar to Get the Porno Treatment via Hustler"

Writer-director James Cameron acknowledged in his Playboy interview that he insisted his Pandora-dwelling Na'vi females "have tits," even though "that makes no sense because her race, the Na'vi, aren't placental mammals." In the same interview he said, "I designed her costumes based on a taparrabo, a loincloth thing worn by Mayan Indians."

Yes, I was wondering about that. In my first "Avatar" post, I listed a few minor questions I had about details in Cameron's reportedly ultra-detailed Pandoran universe. Among them: "The Na'vi wear loincloths, but their genitals don't appear to be located in their "crotchal regions," so what's the point?"

Perhaps we have the answer. Fox has posted Cameron's WGA-nominated script for awards consideration [download .pdf], and the missing sex scene between Jake and Neytiri can at last be read, if not yet seen (pp. 89 - 91):

He puts his face close to hers. She rubs her cheek against his. He kisses her on the mouth. They explore each other. Then she pulls back, eyes sparkling.

NEYTIRI
Kissing is very good. But we have something better.

She pulls him down until they are kneeling, facing each other on the faintly glowing moss.

Neytiri takes the end of her queue and raises it. Jake does the same, with trembling anticipation. The tendrils at the ends move with a life of their own, straining to be joined.

Avatar? Political? Seriously?

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UPDATE (01/19/10): NY Times: "You Saw What in Avatar?":

"Some of the ways people are reading it are significant of Cameron's intent, and some are just by-products of what people are thinking about," said Rebecca Keegan, the author of "The Futurist: The Life and Films of James Cameron." "It's really become this Rorschach test for your personal interests and anxieties."

The "Avatar" camp isn't endorsing any particular interpretation, but is happy to let others read the ink blots. "Movies that work are movies that have themes that are bigger than their genre," Jon Landau, a producer of the film, said in a telephone interview. "The theme is what you leave with and you leave the plot at the theater."

I'm fond of saying that movies are never made or exhibited in a vacuum. Even the most timeless films are inescapably also products of the times in which they're made and seen -- socially, technologically, aesthetically, politically. But at The Auteurs, Glenn Kenny poses a question that is nevertheless worth asking: "The politics of 'Avatar': Do they matter?" How, he wonders, did this become a hot topic -- what with conservatives vehemently attacking the movie... from both the right (as a pantheistic, tree-hugging, anti-capitalist tract that celebrates the slaughter of armed Americans) and the left (as an offensive "White Messiah fable")?

I think Kenny nails it:

It's a feature!

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Hey, Scannersers: We're trying out a new Moveable Type threaded comments feature that should allow you to reply directly to individual comments. Just click the "Reply" to the right of the date and time. Will it work? We'll see...

Avatar 3D headaches: Look at this! Don't look at this!

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The eyestrain I got from watching James Cameron's "Avatar" reminded me why I think so-called "3D" cinema is still a cheap-looking gimmick that hasn't improved since the View Master was introduced at the 1939 New York World's Fair. Upon returning home from the movie I wrote:

[Each] layer looks flat, stacked in front of or behind some other layer. So, people for example look like cardboard cutouts rather than rounded figures. What's worse, if the camera's depth of field holds something out of focus in the foreground or background, you can't do anything about it. If you look at something that's closer or farther away, your eyes have a natural tendency to bring it into focus. 3D camerawork frustrates that instinct. Regular old 2D imagery, on the other hand, does not trick your eyes into trying to focus on something they can't, because both eyes are always looking at the same plane. All around, fewer headaches.

Martin Anderson has since published a piece at Shadow Locked called "How to avoid getting a 3D headache while watching Avatar," discussing the problem of stereoscopic photography and illustrated with 2D examples from Hitchcock and Ridley Scott:

Hollywood vs. New York: Isn't it romantic?

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Kirby Ferguson of GoodieBag.tv (whom you may remember from "Trajan is the Movie Font") has composed a spectacular image overture, "Hollywood vs. New York," which he describes as, "Four decades of celluloid New York annihilation distilled into one musical montage." Think of it as the opening of Woody Allen's "Manhattan" without the spoken narration, even as it echoes in your memory: "Chapter One. He Adored New York City. He idolized it all out of proportion." Uh, no, make that, "He romanticized it all out of proportion..."

(tip: @theauteursdaily)

Fight Club at Ten: A Love Story

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Ten years after its release, there are still plenty of people who will not get David Fincher's "Fight Club" because they refuse to see what is in front of their eyes. They think it's about a cult of men who get together to punch each other, which is like saying "Citizen Kane" is about a sled. Fundamentally, it's an uncannily accurate depiction of depression and delusion -- capturing a uniquely (post-?)modern strain of anomie to which perhaps older baby boomers and their seniors find it difficult to connect because it's beyond their frame of reference. (I don't know -- that's just a hunch.)

"People get scared, not just of violence and mortality, but viewers are terrified of how they can no longer relate to the evolving culture," "Fight Club" author Chuck Palahniuk told Dennis Lim recently in the New York Times:

Some older audiences prefer darker material in conventional forms; they "really truly want nothing more than to watch Hilary Swank strive and suffer and eventually die -- beaten to a pulp, riddled with cancer, or smashed in a plane crash."

In that Times piece, Lim dubbed "Fight Club" "the defining cult movie of our time."

Back in 1999, I described it as "a grim fairy tale for adults, a consumerist revenge fantasy, a portrait of a disintegrating personality, and, for all its hyper-active stylization, an astonishingly vivid portrait of the berserk materialist wasteland in which (like it or not) billions of city dwellers live today." (It can also be seen, in retrospect, as a prescient 9/11 nightmare.)

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Barron's reports, "This Dying Medium Has Plenty of Life":

Recent hysteria over the imminent demise of daily newspapers is misplaced. As an economic matter, most newspapers still are far more profitable than other, higher-profile consumer media. As a policy matter, those calling for government subsidies or other protections ignore the true state of the marketplace of ideas: It has never been so vibrant.

Newspapers do face a genuine crisis, but the nature of this crisis is misunderstood. [...]

Doing worse doesn't mean doing badly. Until recently, many newspapers had profit margins exceeding 30%. By 2008, the industry's average margin had fallen to the mid-teens. The speed and magnitude of this decline have resulted in wrenching changes in the way these historically stable businesses must operate.

The continuing drama shouldn't distract from real earnings power. Many newspapers still have almost double the profitability of other media sectors, such as movies, music and books -- which have long struggled to achieve margins of even 10%.

One note: Does it seem peculiar to anyone that the word "even" is used to characterize a 10% profit? Since when is profit of any size something to sneeze at?

(tip: Daily Dish)

For Falcon

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A year from now, will we still remember this reference?

Joe Dante: One of us! One of us!

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Director Joe Dante ("Piranha," "The Howling," "Gremlins," "Matinee," "Homecoming") talks with Dennis Cozzalio about stories and effects at Sergio Leone and the Infield Fly Rule, in one of the most enjoyable filmmaker interviews I've read in a long time:

... I'm not saying all these new techniques are better. Unfortunately, you can't go home again, and it is difficult to make films using the old technology. I've seen a couple of pictures in Europe when I've gone to festivals where they have carefully tried to use the old Rob Bottin-Rick Baker school of do-it-in-the-camera, and it's often very effective, but those movies often don't get released anywhere because they're not CGI, they're not what people expect. I mean, love it or hate it, CGI is here to stay -- the trick is to find a way to work it so that it doesn't look as sterile and mechanical as by definition it is.

My Kenyan birther certificate

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Yes, my middle name is Hussein. What? Uncover your secret Kenyan birther certificate here. You can leak it to the press yourself, or get a crazy Israeli lady to do it for you.

The smiling wound: Long Live the New Flesh!

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I took this photo of my Cronenbergian incision Friday night after I had a biventricular ICD installed to help me with various arrhythmias I've had for years, and the congestive heart failure that flatlined me back in 2000. Now I am bionic. The image brings to mind so many movies (looks a little like a smiling third nipple in this particular shot -- the swelling has since gone way down). But it reminds me most of the talking boil that sprouts on Richard E. Grant's neck in Bruce Robinson's insanely great "How To Get Ahead In Advertising" (1989), equally brilliant follow-up to the modern comedy classic "Withnail & I." I'll let you know if it starts bossing me around...

You make the movie, you sell the movie

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"I just think that the young filmmakers today should take advantage of the opportunities and technology that they have now, that I didn't have, or the generations before me. 'Cause now you have no excuse.... If you want to be a filmmaker, there it is."
-- Spike Lee, interview with Digital Camera Magazine

The means of production and promotion are in the hands of filmmakers in ways they have never been in the medium's history. As Spike Lee, director and tube-sock salesman (anybody remember the campaign for "She's Gotta Have It"?) has said, there are no excuses anymore. If you want to make a movie and get it seen, the tools are right there at your disposal. You don't need massive studio resources and hundreds of thousands (or millions) of dollars; all you need is a video camera, a computer, some software and access to the Internet and you've got a whole vertically-integrated world at your disposal: production, marketing, exhibition. A few well-targeted e-mails, some YouTube clips, a Facebook or MySpace page -- even an old-fashioned web site -- and suddenly thousands of people know about you and your film. A service like Withoutabox allows you to enter film festivals all over the world in a jiffy, right from your keyboard -- without so much as a trip to the post office until you know if you've been accepted or invited.

Over many years of interviewing filmmakers I've often asked them how they have the energy to make a film once they've managed to raise enough money to go into production. And I've wondered how they have enough stamina to work on getting their films seen once they're finished. Specialized film publicist extraordinaire Reid Rosefelt is amazed by the power of new technologies, but asks: "What Happens to the Filmmakers Who Can't Market Themselves?" At his blog, Shake Your Windows, he writes:

I admit that I am also ambivalent about marketing, because I am someone who loves movies first and promotes them second. I don't want a director to tell me what a movie means. I don't want to be saddled with the director's insistence that the reason they made the film defines what the movie is. In a lot of ways, the reason that a director thinks he or she made a film is irrelevant. They may not fully understand themselves as human beings, let alone understand their movie. Mysterious things come into play that they don't understand. That's the miracle of it, really.

Some filmmakers are very skilled about how to play the game of talking to the media. They have a natural facility for giving great quotes without giving away the store. Some, like Jarmusch, have a strong image that works into the way you perceive their movies, expanding and not contracting your reactions. Some are a hoot, like Almodovar, and draw you in with their high spirits. Some invent their own myth out of whole cloth, like Herzog. Many of the people who last the longest in pop culture are shape-shifters, like Dylan, Madonna and Robert Redford--they are omnipresent, hiding in plain sight, and the more you think you know about them, the less you do.

Bye bye Miss American Privacy

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"What 'American Pie' betrays is not good taste but any notion that privacy could matter to these kids or to us. Everything in this picture is out front: whatever humiliates the characters most is precisely what everyone in the school learns about them, and the movie views this as proper and humane. For we are all swimming in the same soup of confusion and embarrassment, voyeurism and malice. But without some feeling for privacy as a value, a movie about teen sex and romance can't be made with any grace or style. The idea that everyone should know everything, however productive of comedy, links the movie to the kind of daytime talk show in which neighborhood friends betray one another's secrets and the audience howls at them in mock disapproval and open pleasure. The new hit comedies make us join that audience, whether we want to or not."
-- David Denby, The New Yorker (July 12, 1999)

Andy Warhol got it almost right. Everybody is a "Superstar" (in the Warholian sense) already, or at least everybody behaves like one. And in the future -- that is, 10 years after "American Pie" and 22 years after Andy's death -- everybody's also a self-publicist, using sophisticated technology to manage a public image that masquerades as a mutant form of privacy. Blogs, Flickr, YouTube, MySpace, Facebook, Twitter -- these and so many other powerful promotional tools can be used by anyone, kids or mega-corporations, to create an illusion of intimacy with (in Facebookspeak) "friends" and "fans."

Internet Meme Timeline

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Don't forget your memes. And don't play in puddles unless you're wearing your rubbers. And wash behind your ears.

(tip: David Pogue)

Blu-ray: Higher fidelity to what?

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The announcement of a pristine, digitally enhanced Blu-ray release of Edgar G. Uhlmer's grimy 1945 noir "Detour" got me thinking in granular terms...

The first CD I ever bought was Ennio Morricone's soundtrack to Sergio Leone's "Once Upon a Time in America." I had hundreds (thousands?) of LPs by that time, but it was the first thing I got on CD -- because of the dynamic range of the music and the recording, and the really quiet passages that always showed off the flaws in the vinyl pressing (rumble, ticks and pops from imperfections, static, scratches, dirt, etc.), no matter how careful you were with the record. There was a vinyl shortage in the 1970s, and most American records sounded terrible. Vinyl was mixed with cheaper plastics and additives (don't get me started on RCA Dynagroove), LPs got thinner and less uniformly flat, contaminants (like bits of label from recycled records) got pressed right into the grooves... I got used to the idea that I'd have to take back one out of every three or four records I bought for audible -- and often visible -- defects.

Alec Baldwin, "TV star": Mooshy-moosh

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Spots before your eyes!

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fcd1.jpg(Not these. They're just old-school changeover marks.)

Have you seen them? The first time I noticed them I thought they were just flaws in the print due to some glitch at the lab. But there was something too neat and geometrical about them. Their appearance was almost subliminal, but I became conscious of seeing them in almost every movie, like changeover marks. (See shot from "Fight Club," above. The first time I saw Tyler Durden I thought he was a lab mistake, too.)

I thought I figured out what they were, but I wasn't certain. Now David Bordwell brings them out of the shadows in a post that's mostly about something else -- the history of bugs, those company logos in the corner of the picture, which I remember first seeing during the early seasons of "The Simpsons" on the nascent Fox network. He spotlights something that's been bugging me for a while:

I had hoped to include a frame illustrating the anti-piracy stamp used on current 35mm releases, but couldn't find one quickly. This mark consists of a tight pattern of dots resembling a character in Braille. The stamp would presumably be copied if someone shot off the screen or ran the film through a telecine. How effective these bugs are at tracing pirate copies I can't say, but you can detect them, especially in bright scenes; I usually notice one every third reel or so, just left of the center of the frame. I'll keep looking for a frame and try to add one to this entry.

If he finds one, or if I do, I'll let you know.

UPDATE: From OlliS, via Wikipedia, a very simple example of the CAP code:

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The curious coolness of Benjamin Button

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Todd McCarthy of Variety, who's old enough to know better, writes at the end of his review of "The Curious Case of Benjamin Button":

Still, for what is designed as a rich tapestry, the picture maintains a slightly remote feel. No matter the power of the image of an old but young-looking Benjamin, slumped over a piano and depressed about his fading memory and life; it is possible that the picture might have been warmer and more emotionally accessible had it been shot on film. It has been argued that digital is a cold medium and celluloid a hot one and a case, however speculative, could be made that a story such as "Benjamin Button," with its desired cumulative emotional impact, should be shot and screened on film to be fully realized. These are intangibles, but nor are they imaginary factors; what technology gives, it can also take away.

[Don't worry -- no spoilers.]

This makes about as much sense to me as blaming the weather on Doppler radar pictures. It may be the second-most misguided thing I've read about movies all year (after Patrick Goldstein's assertion that a "dumb summer comedy" is more worthy of contempt that a dishonest or inept film that expects its ambition to be taken more seriously).

OK, let's say the movie feels "cold" to you, and you attribute this feeling to something in the film. You could acknowledge the movie's predominantly wintry settings and sepia color pallete (exemplified by the fully digital image, set in the dead of night in an empty hotel lobby in the middle of the Russian winter, above). Or contemplate the loneliness of the emotionally detached title character/observer/narrator, who is born an old man in a decrepit body and is cursed to grow physically younger while watching everyone around him age and die.

And you might very well consider the Kubrickian sensibility of the director, David Fincher ("Se7en," "Fight Club," "Zodiac"), the most deliberate and precise of filmmakers. Not known as Mr. Warm 'n' Cozy -- even when working from a Gumpian screenplay by the writer of "Forrest Gump." If the film is dark and cool in tone, it's not because Fincher chose digital technology. It's because Fincher chose to make it dark and cool. You may dislike the countless ways in which the movie emphasizes these qualities (in every composition, every cut, every performance), but don't pretend it's the video that's doing it.

Git yer own Scanners widget

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Fully customizable to fit YOUR blog or site. Just click the "Get Widget" button below. This one's already "transparent," so it'll blend into your page's color scheme, but with a few clicks you make it look however you like. Then just plop the code into your template on Blogger, Facebook, TypePad, WordPress, MySpace or whatever and you and your readers will see automatic updates. It's groovy and fun. You can also get a Roger Ebert's Journal widget by (ironically) looking in the far-right column below...

War Is Over (If You Want It)

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WARNING: Adolf Hitler uses objectionable language, above.

This YouTube clip puts the whole HD-DVD vs. Blu-Ray thing in perspective, all right. From press reports you may have gathered that the competition for an HD standard on little plastic discs (remember CDs? CD-ROMs? DVDs?) was a fight to determine the future. It still seems to me -- and most consumers, apparently -- that it's a case of refighting the last war. Or several wars before that.

As of last fall, somewhere between 13.7% (Nielsen) and 36% (Consumer Electronics Association) of American households were estimated to have "tuners capable of receiving HDTV signals" -- and somewhere between 40%-60% of those are "still being fed exclusively with standard-definition content" (from the trade magazine Broadcasting & Cable, October 30, 2007).

The revised deadline for switching all over-air television broadcasting from analog to digital is February 17, 2009 (it had originally been in 2006). But that's not HDTV, it's just a digital signal. It doesn't apply to cable (although many cable systems are now all-digital, as are satellite services like DirecTV and DishNetwork). All TVs sold since March, 2007, have to be digital-capable, and older TVs can be upgraded with the addition of an add-on digital tuner.

According to Nielsen, DVD players, which were introduced 11 years ago (1997), finally surpassed VHS players in US households... a little over one year ago, in the third quarter of 2006. And DVD (its path to acceptance having been prepared for by CDs) is one of the most quickly adopted technologies in history.

So, how compelling is the incentive for upgrading to a high-definition DVD technology, requiring new players (or player-recorders) and new discs? Most consumers can't get the benefits of it yet, and most people with HD televisions (especially the majority with sets less than 50 inches wide -- 42-inch models being the most popular) don't think the quality improvements between standard DVD and HD-DVD or Blu-Ray are all that significant, especially if they already use regular players that upconvert to 720 or 1080 resolutions (though not to true HD).

By the time high-definition television (even at the current standards) is widely accepted, will we still be relying on plastic discs -- that have to be physically transported, whether bought or borrowed -- to deliver the "content"? How sad if that proved to be the case.

Meanwhile, congratulations Blu-Ray. Perhaps you are not the Betamax of 2008. But you are the CD-ROM of tomorrow.

(tip: Jeff Shannon)
(thanks to Kristin Thompson for the new link!)

From the Museum of Outmoded Technology

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It's the player piano roll, the 8-track cartridge, the Apple Newton, the Microsoft Bob (or Microsoft Sidewalk) of its day -- the 1981 RCA SelectaVision Capacitance Electronic Disc! Basically, it looked like a grooved black vinyl LP in a plastic sleeve, but it played video instead of music: "The magic of the RCA VideoDisc, a simple, affordable record that, like magic, can bring not just sound, but sound and pictures -- clear, beautiful pictures -- right into your living room! A record that can bring you 'Casablanca'... or Miss Piggy... or Woody Allen... or 'The Godfather'..." My favorite moment in the promo above is when Jesus approaches Rod Steiger and the chorus sings: "Bring the magic home -- with R-C-A!" Remember, too, RCA was the company that brought you the [ahem!] miraculous new Dynagroove and Dynaflex long-playing record formats.

Like its flat circular competition, the silvery 12-inch pre-CD/DVD optical storage disc systems known as DiscoVision or LaserDisc, you also had to turn it over to play, say, the "second side" of a feature film. Discs cost $15 and players between $299 and $500. Sans remote, apparently. None of these new LP-sized disc systems quite caught on with the general public. Soon, Compact Discs would set the standard for optical storage at a diameter of 122 mm (about 4.72 inches), which would also be used for CD-ROMs, DVDs, and DVD-Rs. The question of why digital information of any sort should be encoded onto a cumbersome physical object (requiring needlessly complex delivery systems including shipping, packaging, storage space, a player/recorder separate from the media itself...) is the a technological challenge "home entertainment" companies are still trying to figure out.

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View image "Our master video tape has gone to Mastering Control..."

The above is a six-minute overview ("Bring the Magic Home" -- look for the trademark skip/stutter in the "Lady Sings the Blues clip), archived by databits, who offers quite a collection of ancient technology guides and promos at YouTube. To watch a guided tour of the SelectaVision production process (including a peek inside the lab with a guy in a shower cap), you can (as they used to say in the early days of the World Wide InterWebs), click here (for Part 1) and here (for Part 2).

"To the people behind the scenes, the people at RCA, it begins with raw materials as pure as those used in medicines -- plus a myriad of parts and procedures."

Bud Uglly: Back to the Future

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View image Bud Uglly, circa 1998. From '80s graphic design to the early WWW to today's MySpace...

(For The Reeler's Totally Unrelated Blog-a-thon.)

In the mid- to late-1990s, the heyday of Dan's Gallery of the Grotesque and Justin's Links From the Underground (the infamous proto-blog), one of the funniest and most distressing sites on what was then called the World Wide Web (even before the unfortunate, now-extinct phrase "trip-dub") was Bud Uglly.

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View image Remember when everything looked kinda like this?

It took forever to load, it was excruciatingly cumbersome in every way (the exclusive Bud-Nav System© made getting around the site not only near-impossible but meaningless, and made me laugh until I cried), jammed with a whole mess of frames, randomly flashing animated .gifs, garish backgrounds, hideous embedded audio files (MIDI), tortuous typos, spastic fonts -- virtually nothing you'd want in a web site and much, much more. In other words, it anticipated the typical MySpace page by several years. In its contrived busyness and unreadability, it also captured the look of nearly every post-punk/"new wave" mag, fanzine and album cover (especially on Arista) of the 1980s -- which, in retrospect, far outstrips the 1970s for sheer bud-uglliness. Indeed, Bud Uglly's nihilistic irreverence (and/or irrelevance) virtually exemplified Postmodernist aesthetics. (Typical instructions: "WAVE your MOUSE around to activate and use this control.")

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View image They don't make these colors anymore.

Best of all, it was a commercial pitch for a firm offering "the most cutting edge in webpage manegment and design," formed by "the Manegorial team" of ex-Studio 27 artist Bud Uglly and his younger brother Berry Uglly, who "is cerently working on 'Phil's Carwash on the Web' as well as a website for 'Martha's Stormdoor polishing service'" after "studiing at the Roosevelt grade school for the design impared..."

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View image No caption.

Fortunately for web historians, various incarnations of Bud Uglly, v. 1.0-4.0, have been archived to remind us of that glorious time from September 1996 to October 1998, during which "the site was updated weekly and new features were constantly added until it became so bloated it finally had to be shot." Then some more stuff happened, too.

Also included: "Scooter Ride Through Hell," "Uranus Teenysystems 1999 Webputer" Ron's Too Fast Homepage," "Photobooth," "Payne Philburns Jamaican Web-Tan," "Ow!" and "Crazy Joe's Internet Bungee Jump."

No filmmaker has more daringly and relentlessly explored what it means to be human than David Cronenberg.

Two weeks ago, critic Robert Horton and I discussed Cronenberg's work as part of Robert's Magic Lantern Series at the Frye Art Museum in Seattle. This short film, conceived as a self-contained critical essay/appreciation, has been expanded and refined from the seven-minute version I assembled the night before that occasion, tracing Cronenberg's thematic obsessions and the development of his artistic vision across 40 years of filmmaking. "From the Drain" to "Eastern Promises" (neither of which are included here), it's all one big Cronenberg movie, no matter what the genre: horror, science-fiction, fantasy, biography, crime thriller...

Clips from nine chapters in the ever-mutating cinematic saga of David Cronenberg ("The Brood" to "A History of Violence") are interwoven to illuminate some of the director's major themes: technology (and art) as an extension/expression of the mind and body (guns, game pods, television, cars, computers, typewriters, eyeglasses...); the human appetite for extreme sensations; violence as sex, and sex as violence; the evolution of humankind beyond biology, and the inevitable dissolution of the flesh through mutation, disease, aging; corporate co-option of the intellectual property behind new technologies... all in only 12 minutes!

I warn you, it's going to be a wild ride...

The new-er-est "Blade Runner"

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View image This shot has always been there.

Steven Boone over at The House Next Door has seen the latest -- er, "Final" -- cut of what may now, 25 years after its debut, be "Ridley Scott's" "Blade Runner," in the new version premiering at the New York Film Festival. Above all, Boone was wowed by the digital presentation:

"The Final Cut" is remastered from original 35mm elements and transferred to High Definition digital video at 4K (4096 horizontal pixel) resolution. Projected in HD at 24 frames a second for this year's New York Film Festival, this "Blade Runner" has no visible grain, dirt or scratches, stuttering frames, reel-change "cigarette burns" or soft-focus moments when the film gets loose in the projector gate. Funny how I thought I'd miss all those things, their "organic" qualities, but this restoration gives us a pristine image without sacrificing warmth. The picture even fooled our editor, who at first thought he was looking at a 35mm projection. This "Blade Runner" removes every barrier to getting lost in Scott's fire-and-rain Los Angeles short of presenting it as interactive theater.
I saw the original version first-run in 70 mm at Seattle's Cinerama Theater in 1982, and grain was evident, probably for a couple reasons: 1) many of the visual effects involved multiple, non-digital exposures; and 2) the film wasn't actually shot in 70 mm, but was blown up from 35 mm.

According to an extensive, multi-sourced Wikipedia article on the film, the 1990 version advertised as a "Director's Cut" and shown at the Nuart in LA and the Castro in San Francisco was actually a 70 mm workprint. (In the days before digital, effects were often done in 70 mm, even for 35 mm releases, for better optical quality.) Scott approved the 1992 Director's Cut, but wasn't entirely satisfied with it. Wikipedia offers comparisons of the various versions, citing the primary changes as:

* The removal of Deckard's explanatory voice-over
* The re-insertion of a dream sequence of a unicorn running through a forest
* The removal of the studio-imposed "happy ending," including some associated visuals which had originally run under the film's end-credits.
It was apparent from the beginning that the voiceover was a big problem -- and Harrison Ford (who didn't get on with Scott, much less the studio execs who were calling him in to read narration) has said he did it badly and begrudgingly, hoping they wouldn't even be able to use it. (It's that cringe-worthy at times.) Scott, however, says he wasn't taken off the picture, and that he completed the original release version after it tested badly with audiences.

But the movie was a theatrical flop anyway, producing rentals of only $14.8 million at roughly the same time "E.T." was on its way to zooming past $300 million. According to a definitive piece by Kenneth Turan in the Los Angeles Times Magazine (September 13, 1992), the film may have died then and there. But the new home video market extended its commercial termination date:

"Blade Runner's" availability on video kept it alive in the eyes of the always loyal science-fiction crowd, and gradually, over time, the film's visual qualities and the uncanniness with which it had seemed to see the future began to outweigh its narrative flaws. Scott says he saw the interest rise, "And I thought, 'My God, we must have misfired somewhere; a lot of people like this movie.' " And not just in this country. In Japan, where the film had always been successful, "I was treated like a king," art director [Snyder reports. "The fans would be too in awe to even look at you." The film's look began to show up in art direction and design: Terry Gilliam's "Brazil" and the stage design for the Rolling Stones' Steel Wheels tour were influenced by "Blade Runner." And when laser discs appeared on the market, "Blade Runner" was one of the films that everyone just had to get. It became Voyager's top-selling disc immediately upon its release in 1989, never losing the No. 1 spot.
(Are spoiler alerts now becoming unfashionable because we should just assume everybody's seen the movie or knows the ending? I don't care. This is one.)

In Sunday's New York Times ("A Cult Classic Restored, Again"), Scott says of Ford's character, Deckard: “Yes, he’s a replicant. He was always a replicant.”

Web > Friends, sex?

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View image It's called a laptop for more than one reason...

Weren't there stories just like this about the invention of the telephone? These kinds of reports mystify me, as if they're coming from someplace in the distant past and have only just now reached our present:

NEW YORK (Reuters) - Surfing the net has become an obsession for many Americans with the majority of U.S. adults feeling they cannot go for a week without going online and one in three giving up friends and sex for the Web. [...]

"People told us how anxious, isolated and bored they felt when they are forced off line," said Ann Mack, director of trend spotting at JWT, which conducted the survey to see how technology was changing people's behavior.

"They felt disconnected from the world, from their friends and family," she told Reuters.

The poll, released on Wednesday, found the use of cell phones and the Internet were becoming more and more an essential part of life with 48 percent of respondents agreeing they felt something important was missing without Internet access.

More than a quarter of respondents -- or 28 percent -- admitted spending less time socializing face-to-face with peers because of the amount of time they spend online.

It also found that 20 percent said they spend less time having sex because they are online.

Cell phones won out over television in a question asking which device people couldn't go without but the Internet trumped all, regarded as the most necessary.

"It is taking away from offline activities, among them having sex, socializing face-to-face, watching TV and reading newspapers and magazines. It cuts into that share," said Mack. [...]

"We are calling them 'digitivity denizens,' those who see their cell phones as an extension of themselves, whose online and offline lives are co-mingled and who would chose a Wi-Fi connection over TV any day," said Mack.

"This is how they communicate, entertain and live."

To which I want to say: "Duh." Talk to David Cronenberg about the use of technology as an extension of the human body and mind. He's been making movies about it for 30-something years. (Oh, and I don't think the term "digitivity denizens" is going to catch on. I'll be mortified if it does.)

Wouldn't the planet as a whole be a lot healthier if we used the web more and our cars less? Is the web allowing us to remain more in touch (and with more people) and do a better job of filtering out the people we don't want to have much contact with? Don't e-mail, chat and text technologies allow us more opportunities for instantaneous and regular contact with our real friends, regardless of geographical distance? Is there anything worse than being physically present in a room with people you don't want to be around? Is that not a terrible waste of the very essence of life -- your enjoyment of how you spend it? Is e-mail not more reliable and efficient than exchanging phone calls involving logistical or practical details? Do web services (bill-paying, prescription ordering, online scheduling, shopping, etc.) not reduce the time and drudgery expended on routine household maintenance tasks and errands (not to mention the cost parking and gasoline and the inconvenience of waiting on hold or in line)? On the other hand, isn't Scanners better than sex, anyway? (Don't answer that.)

More sex, please. We're American.

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A synchronistic cartoon from Peet Gelderblom at Lost in Negative Space.

What the hell is wrong with the studio risk-management -- er, movie -- business these days? I share some of my own modest ideas for improvement in an "Open Letter to Hollywood" at MSN Movies.

Now, some people say everything is just fine, and that we've even had a better-than usual crop of summer pictures this year: "Knocked Up," "Ratatouille," "Superbad," "The Bourne Ultimatum"... On the other hand, there's "Pirates of the Caribbean: Dead Man's Chest," "Hostel Part II," "I Now Pronounce You Chuck and Larry"... These, I submit, are conscious or unconscious cries for help.

None of my prescriptions is a panacea, but among the measures I suggest Mr. and Ms. Hollywood might want to consider are: more nudity (way more nudity); less emphasis on pain and torture as a form of entertainment (bad for concessions sales, for one thing); better recycling of stars who have fallen out of fashion (like John Travolta in "Pulp Fiction"); watch HBO and learn about sex, violence, character, and storytelling; don't keep making sequels until the original audience hates you for it (even the last installments in "trilogies" tend to range from disappointing to insulting); stop wasting time and depleting resources fighting protracted, losing battles against technologies that have always proven to make you more money in the end: "The future arrived the day before yesterday and you're still pretending it's due next week."

An excerpt:

...[Why] why do adults in Hollywood movies still behave as if they're on "The Dick Van Dyke Show"? (Nothing against "The Dick Van Dyke Show," which is one of the great achievements in television history, but you know what I mean: Rob and Laura not only slept in separate twin beds but they always wore pajamas.)

Sex in the movies seemed like it was going somewhere in the '70s, with "Five Easy Pieces," "Last Tango in Paris" and "Don't Look Now." In 1993, the great Julianne Moore played out a full-frontal scene -- an argument at home with her husband -- in Robert Altman's "Short Cuts," and it wasn't the nudity that was shocking, it was the physical and emotional reality of the scene. Do you know people who pop out of bed after sex sporting underwear? Who's in such a blasted hurry to get dressed?

The best special effect in the history of movies is the human face, with the human body coming in a close second. Use it. You think torture porn sells? The audience for porn-porn is exponentially larger. (Have you heard of this thing called the World Wide Internets? It revolutionized a whole lucrative section of the movie industry -- mostly the one located beyond Warners, Disney and Universal in the farther reaches of the San Fernando Valley.)

Read the full "letter" here.

Got any advice for "Hollywood" yourself?

Gimme them old-time furrin pictures

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View image You can't really like this "Seven Samurai" movie, can you? It's old and Japanese!

Here are questions cinephiles and critics still hear all the time: "Why do you like old movies and foreign movies so much? What about new movies? Aren't you just being elitist to say you like movies that are in black and white or have subtitles? Movies are supposed to be fun!" The implicit assumption is that "old movies" are outmoded movies and that new movies (with the latest technologies, unrestricted by old codes regarding sex, violence, drugs and other content) are inclined to be more liberated or superior. Oh, and that "fun" cannot be inspired by anything made before one was born. Not that there's anything inherently inferior about recent, English-language movies, either, but what's wrong with a kiss, boy? (Yes, I quote ol' Monty Python a lot.)

I like to counter this narcissistic question with another proposition: "Think of the new music you've heard that's been issued over the last year. Is more of it "better" than what's been made over the last 100 years? Would it be "elitist" to say that it's more likely you'll find more favorites from the last 99 years than from the last one? Even in purely statistical terms, it just makes sense.

Let's say I'm an even 50 years old. Well, movies themselves have only been around for about 100 years, so I would not be surprised to find that I had at least as many favorites that were made before I was born (1957) as I do that were made since the advent of my existence. Now let's assume that I am turning 30 in 2007. If I say I'm really interested in movies, then it shouldn't seem the least bit unlikely that I've seen more great movies made between 1900 and 1977 than I have between 1977 and now. Especially since so many of them are so easy to see -- whether on basic cable (Turner Classic Movies) or DVD.

I know, I know -- there are people who don't like musical styles of the past, either. They don't like punk or rockabilly or bebop or big band swing or Western swing or blues or Romanticism or Baroque music. And that's their taste, and they're entitled to it. But, if they haven't been sufficiently exposed to these styles, that doesn't mean those tastes are terribly well-rounded tastes. (This is where we could argue about whether some "opinions" carry more weight than others in a debate.) We don't have to like everything, we just need to have enough knowledge and experience to know what it is we don't like.

The question itself seems understandable, if misguided, at first hearing. Until you consider it for about three seconds. And then you see how insulting it really is, because another underlying assumption is: "You can't really like that stuff, can you?"

As Sammy Davis, Jr., one wrote: Yes, I can. (Whether Frank Sinatra says it's OK or not.)

Is Beyonce a greater singer because she's relatively new and young and recorded with the latest technology? Are Aretha Franklin and Edith Piaf and Dinah Washington and Patsy Cline and Martha Reeves and Susannah McCorkle and Billie Holliday and Astrud Gilberto automatically not as good because they recorded a lot of their best stuff earlier -- and some of it was not in English? It just depends on what you like, not on when it was new.

So, why do cinephiles and critics like old movies, and movies from other lands, so much? Maybe for the same reason oenophiles like vintage wines so much: They've stood up over time, and different regions have different styles and distinctive flavors. And maybe because it's part of the definition: Anybody who doesn't consider movies made more than 10 or 20 or 30 years ago has no business calling him/herself a critic or cinephile any more than somebody who dismisses the traditional cuisines of the world could be considered a gourmet. (I've been watching "Top Chef," you see...)

"Blade Runner" meets "The Matrix"

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View imageThe naked eye: What would reality "look" like, if our senses could perceive it?

The debate about whether video games are art continues unabated, but maybe there's another question that transcends it: Are video games just a smaller simulation of reality? Or, is life as we know it a form of video game? John Tierney, the libertarian former Op-Ed columnist for the NYT, ponders the notion that consciousness is digital and virtual:

Until I talked to Nick Bostrom, a philosopher at Oxford University, it never occurred to me that our universe might be somebody else’s hobby. I hadn’t imagined that the omniscient, omnipotent creator of the heavens and earth could be an advanced version of a guy who spends his weekends building model railroads or overseeing video-game worlds like the Sims.

But now it seems quite possible. In fact, if you accept a pretty reasonable assumption of Dr. Bostrom’s, it is almost a mathematical certainty that we are living in someone else’s computer simulation.

This simulation would be similar to the one in “The Matrix,” in which most humans don’t realize that their lives and their world are just illusions created in their brains while their bodies are suspended in vats of liquid. But in Dr. Bostrom’s notion of reality, you wouldn’t even have a body made of flesh. Your brain would exist only as a network of computer circuits.

You couldn’t, as in “The Matrix,” unplug your brain and escape from your vat to see the physical world. You couldn’t see through the illusion except by using the sort of logic employed by Dr. Bostrom, the director of the Future of Humanity Institute at Oxford.

Dr. Bostrom assumes that technological advances could produce a computer with more processing power than all the brains in the world, and that advanced humans, or “posthumans,” could run “ancestor simulations” of their evolutionary history by creating virtual worlds inhabited by virtual people with fully developed virtual nervous systems. [...]

There would be no way for any of these ancestors to know for sure whether they were virtual or real, because the sights and feelings they’d experience would be indistinguishable. But since there would be so many more virtual ancestors, any individual could figure that the odds made it nearly certain that he or she was living in a virtual world.

It's "The Matrix," "Blade Runner" and Errol Morris's superior and even more challenging and imaginative "Fast, Cheap and Out of Control" merged into one. And, as David Cronenberg will tell you, evolution is not limited to the organic...

What's in David Lynch's DVD player?

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View image The Inland Empire is under that hair.

Sean Axmaker talks to David Lynch about digital video in general, and the new DVD of "Inland Empire" in particular, over at MSN Movies:

You have, of course, never done a commentary track, but the "Stories" section of the "Inland Empire" disc could almost be a stand-alone commentary because you talk about so many things around the film.

I believe talking is OK separate from a thing, but a commentary track that goes along through a film, I think, is maybe the worst possible thing a person could do. From then on, the film is seen in terms of the memory of that commentary and it changes things forever.

You have about 70 minutes of deleted footage in the "More Things That Happened" section and you've edited them so they play like their own dreamlike film.

Right. There are things in "More Things That Happened" that give a feeling that could be like a brother or sister to the film. It's like if you know a family, but you haven't met the sister yet. You go over to Ohio and meet the sister, and it adds more to the feeling of the whole family.

In the "Stories" section of the "Inland Empire" supplements, you go on a rant about people watching movies on their phones. So how do you feel about the huge explosion of home theater?

I feel great about the home theater. It's so hopeful. It's a counterpart to the telephone experience, or the computer screen, but a lot of people are going to see their films on computers and phones and they will think they saw the films, but they will not have seen the film. And that's a sadness, as I say in "Stories," that's a real sadness. It's very hard to sink into a world when the picture is so small. I hope that the home-theater big screens at home will be something they embrace so they can feel and think in the world -- not have all this distraction around it.

I'm waiting for my DVD of "Inland Empire" to arrive. (I almost always watch them at night, with the lights off, on a 55" Sony LCD projection HDTV with surround sound.)

Even if you haven't seen Lynch's latest magnum opus ("Twin Peaks" was similarly big and deep), you can still check out my review, which was written as a sort of "Viewers' Guide to 'Inland Empire,'" suggesting various ways of looking at it. A synopsis would be impossible, anyway...

The Shamus, Mr. Shoop, & blogger catch-up

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Pop quiz!

I've spent the summer going to cardiologists and gastroenterologists, how about you?

I like a hemochromatosis screening in June
How about you?
I dig a cardiac catheterization balloon
How about you?

I love an MRI
And a CAT scan, too
I love endoscopies
Holter monitor EKGs
How about you?

Oh, it's been fun, fun, fun till the doctor takes the Ambien away! Unfortunately, I couldn't come up with a good rhyme for "ventricular tachycardia" that scanned. "Gastric carcinoid" is also tough. But I've really had all those things -- and a colonoscopy and seborrheic dermatitis and daily zombifying doses of Coreg and more -- just since May! Unfortunately, this has put me far, far behind in my movie blog coverage.

For example, did you know that the terrific critic Michael Atkinson, late of the Village Voice, has joined the blogosphere? Welcome, Michael! You'll find him at Zero for Conduct.

And, weeks ago, TLRHB, the splendid blogger formerly known as That Little Round-Headed Boy, transformed himself into The Shamus over at bad for the glass: a culture blog. The Shamus writes about noir and "Chinatown," of course (BTW, I own the domain name badforglass.com -- and egbertsouse.com and sitonapotatopanotis.com, too, for that matter), movies, records and record covers, television, cartoons, and all forms of pop culture. I'd love to link to a favorite post or two but... I can't. As The Shamus explains:

If you like a post, copy it today. It may not be here tomorrow. The Shamus doesn't play by the blog rules. The template will change. Often. No archiving. One other thing: I don't roll on Shabbas. And Walter, will you put down the god-damned gun?
I've been meaning to link to this post by the invaluable girish (The Cinema in Your Head) since the end of May, but where does the time go? Who knows, maybe one day I'll even get around to writing about it myself.

Our beloved David Bordwell has a wonderful piece about the tactile pleasures of studying films frame-by-frame -- not on DVD, but on archival equipment that encourages the practice of Watching movies very, very slowly. A snippet:

Viewing on an individual viewer has both costs and benefits. Sometimes details you’d notice on the big screen are hard to spot on a flatbed. But with your nose fairly close to the film, you can make discoveries you might miss in projection. (Ideally, you would see the film you’re studying on both the big screen and the small one.) In addition, of course, you can stop, go back, and replay stretches. Above all, you get to touch the film. This is a wonderful experience, handling 35mm film. Hold it up to the light and you see the pictures. You can’t do that with videotape or DVD.
And because it's summer quarter, our Man For All Seasons, the fantastic Dennis Cozzalio at Sergio Leone and the Infield Fly Rule, has posted another pop quiz: Mr. Shoop's Surfin' Summer School Midterm. Questions this time around include:

2) A good movie from a bad director

6) Best movie about baseball

7) Favorite Barbara Stanwyck performance

8) "Fast Times at Ridgemont High" or "Dazed and Confused"?

13) "Salo: The 120 Days of Sodom" -- yes or no?

20) Name a performance that everyone needs to be reminded of, for whatever reason

Oh, and so much more. PLUS two extra credit questions suggested by recent posts at Scanners!

Also, for a taste of the best of past quiz responses, be sure to sample Professor Corey's Honor Society, Part 1, Part 2 and Part 3.

And do not neglect to read Dennis's defense/appreciation of Martin Scorsese's misunderstood magnum opus, "New York, New York." As I posted in the comments section: "New York, New York" (after the "Happy Endings" sequence was restored) is a masterpiece. I think it would make a nice (loooong) double-bill with "La Dolce Vita" because both movies are about performance -- creating scenes, playing to the crowd, adopting roles, in public and in private. Those brutal hyper-emotional Scorsese confrontations against mockingly artificial backdrops -- genius. And your selection at this time is a fine tribute to the recently departed Laszlo Kovacs, whose fluid "NY, NY" camerawork is positively musical.

* * * *

I'm mad about polyps
Can't get my fill
Needles in fingertips
They give me a thrill

Holding breath for the ultra-sound
Pooping in Sensurround
May not be new
But I like it, how about you?

Wilhelm: The Man and His Scream (1951 - present)

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Roger Ebert has another Answer Man item about the legendary Wilhelm Scream this week. These masterful film-history montages on YouTube explain everything:


Past Answer Man items regarding the Wilhelm Scream:

07/06/07
07/12/07

Theaters try to compete with living rooms

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View image If only the "theatrical experience" could be as good as your living room...

An architecture critic for the Los Angeles Times reviews the new Landmark multiplex at the Westside Pavilion:

... [It is] designed to compete directly with your living room — with your sofa, your flat screen and your ability to pause, rewind, turn on the lights or just give up on the movie idea altogether and switch over to "The Daily Show."

As if to acknowledge how tough it's becoming to drag people out of their houses for a night at the movies, with home-theater technology getting better and traffic getting worse, the Landmark includes a number of domestic architectural touches. The most striking are three "Living Room" theaters on the top floor that hold between 30 and 50 people each. They include sofas and side tables as well as overstuffed love seats and ottomans by the high-end French furniture company Ligne Roset. [...]

All of the Landmark's larger auditoriums are pleasingly steep and feature extra-wide seats with cup holders that will accommodate your Chardonnay as well as a Big Gulp-sized soda. They are served by top-of-the-line Sony digital projectors, which construction crews were moving carefully into place last week.

But those rooms offer a variation on an architectural experience we all know well: the big movie auditorium with cushy seats and teeth-rattling sound. What's new at the Landmark, at least for a first-run theater, are those Living Rooms — not just for their furniture but for what they reveal about the industry's attitude toward architectural space in a digital era. [...]

This time around Hollywood is openly admitting the extent to which the public now associates the movie-watching experience with the comforts of home.

Well, why should a theater be less comfortable or less aesthetically satisfying than your average big-screen TV home set-up? This kind of thing has been done for years (the beanbags or sofas and ottomans in the front row and such), but what I'll be interested in seeing is whether cozy 30- to 50-seat auditoria can bring in enough revenue to justify building them.

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Closed 6/11/07

Whose fingerprints are on 'Touch of Evil'?

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Frame from the opening shot -- of a pre-1998 version.

C. Jerry Kutner's contribution to the Contrarianism Blog-a-Thon ("Why Murch's 'Touch of Evil' Doesn't Make the Cut!") is generating some discussion over at Bright Lights After Dark. You should look into it.

Meanwhile, Jerry offers an update:

As it turns out, I wasn't the first person to object to Murch's version in print. Someone who commented at our blog noted that:

Chris Fujiwara covered some of this ground on the late, lamented, Hermenaut.

And after reading Fujiwara, I agree with him about Murch's intercutting Susie's first encounter with the Grandi's with a scene between Vargas and Quinlan: "One wonders whether if Welles had been allowed to recut the sequence as he wanted, he might not have struggled with it only to conclude that the Susie scene played better uninterrupted." - Another reason not to like the Murch cut!

The specific changes that were made [from Welles' memo] are detailed by Laurence French -- though oddly no mention is made of the recropping -- which I consider to be the Murch cut's most unforgiveable flaw.

I've read that "Touch of Evil" was shot "open aperture" (as many films are) at the standard "Academy ratio" (of 1.33:1 -- or 1.37:1 for sound films, from about 1932 through 1953) even though the "intended" ratio when projected may have been 1.66:1 (mostly a European standard) or 1.85:1. The latter format was used for the 1998 "Touch of Evil" DVD which, Kutner argues, chops the top and bottom off Welles' carefully composed full-ratio 35mm images. Normally, if a 1.85:1 film is improperly projected at the standard ratio, filling the screen from top to bottom, one usually sees boom microphones protruding into the upper part of the frame and other indications that one is seeing things that weren't intended to be seen. That's how you know it's the projectionist's fault, not the filmmakers'. But this was never the case with "Touch of Evil." (Stanley Kubrick ["Eyes Wide Shut"] and James Cameron ["The Abyss"] are among the directors who, it is claimed, have composed at least some of their video-era films in wide screen and "full screen" ratios simultaneously, so the image would fill pre-16:9, non-HDTV television screens without losing anything.)

Indeed, in a May 24, 1958, letter to the editor of the New Statesman of London (reprinted at the bottom of French's second page), Welles writes:

There was no attempt to approximate reality; the film's entire 'world' being the director's invention. Finally, while the style of TOUCH OF EVIL may be somewhat overly baroque, there are positively no camera tricks. Nowadays the eye is tamed, I think, by the new wide screens. These 'systems' with their rigid technical limitations are in such monopoly that any vigorous use of the old black-and-white, normal aperture camera runs the risk of seeming tricky by comparison. The old camera permits use of a range of visual conventions as removed from 'realism' as grand opera. This is a language not a bag of tricks. If it is now a dead language, as a candid partisan of the old eloquence, I must face the likelihood that I shall not again be able to put it to the service of any theme of my own choosing.
As I read this, Welles states his clear preference for the "old black-and-white normal aperature" over the "new wide screens" that were introduced in the 1950s (along with new widescreen processes such as VistaVision, CinemaScope and the like) -- and with regard to "Touch of Evil" in particular. The question (as one correspondent has posed it) was whether Welles really thought he could get away with making a 1:33:1 picture in the late 1950s. But even if he didn't, he knew the prints would retain that ratio. And the 16mm prints shown by universities and film societies were full-frame. So, he must have known that the film was being seen that way before he died in 1985. I wonder if either of the early versions of "Touch of Evil" was on VHS or laserdisc by then...

UPDATE: Christian Liemke offers some 1:33:1/1.85:1 "Touch of Evil" frame comparisons here.

Losing control, or ceding control, or not...

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Mr. Lazarescu pukes blood strings on his living room rug. He is not at all well.

Critics, filmmakers and pundits have been writing quite a bit over the last few years about what "digital" means for the future of cinema, and about the sorry state of the audience for foreign language films (not just distribution and exhibition, but demand) in the United States in the age of the DVD. Much of this speculative writing has been hopelessly vague and rather dismal -- and, in some cases, I don't think the writers really understand what they're talking about. But for every dozen "digital doomsday" observations, there's a concrete insight that's worth considering.

I'd like to take excerpts from three recent pieces and follow a thread that I think connects them:

David Denby, The New Yorker (January 8, 2007):

In a theatre, you submit to a screen; you want to be mastered by it, not struggle to get cozy with it. Of course, no one will ever be forced to look at movies on a pipsqueak display—at home, most grownups will look at downloaded films on a computer screen, or they’ll transfer them to a big flat-screen TV. Yet the video iPod and other handheld devices are being sold as movie-exhibition spaces, and they certainly will function that way for kids. According to home-entertainment specialists I spoke to in Hollywood, many kids are “platform agnostic”—that is, they will look at movies on any screen at all, large or small.
A.O. Scott, The New York Times (January 21, 2006):
The [National Society of Film Critics] vote stands out a bit amid all this welter because its top three choices for best picture of the year were all movies in languages other than English. The third-place finisher was Clint Eastwood’s “Letters From Iwo Jima,” which is in Japanese; the runner-up was “The Death of Mr. Lazarescu,” a Romanian film directed by Cristi Puiu; and the winner, by a narrow margin, was “Pan’s Labyrinth,” Guillermo del Toro’s tale of magic and malevolence in 1940s Spain. [NOTE: Subsequently, the mostly-foreign-language films "Flags of Our Fathers" and "Babel" were nominated for Best Picture Oscars, while "Pan's Labyrinth" received six nominations, including Best Foreign Language Film.]

The honors bestowed on those three movies, not only by the National Society of Film Critics, might be taken as evidence that foreign films are flourishing.... The movies are out there, more numerous and various than ever before, but the audience — and therefore the box-office returns, and the willingness of distributors to risk even relatively small sums on North American distribution rights — seems to be dwindling and scattering. For every movie that manages to solicit a brief flicker of attention, there are dozens that will be seen only at film festivals or on region-free DVD players.

David Lynch, in his book "Catching the Big Fish: Meditation, Consciousness, and Creativity" (published December 28, 2006):
I'm through with film as a medium. For me, film is dead. If you look at what people all over the world are taking still pictures with now, you begin to see what's going to happen. I'm shooting in digital video now and I love it. [...]

How we see films is changing.... A tiny little picture, instead of a giant big picture, is going to be how people see films. And the good news: At least people will have their headphones. Sound will become, I think, even more important.... The whole thing is, when those curtains open up, and the lights go down, we must be able to go into that world. And it many ways, it's getting very difficult to go into a world. People talk so much in theaters. And there's a tiny, crummy little picture. How do you get the experience?

I think it's going to be a bit of a bumpy road. But the possibility is there for very clean pictures -- no scratches, no dirt, no water marks, no tearing -- and an image that can be controlled in an infinite number of ways. If you take care of how you show a film, it can be a beautiful experience that lets you go into a world. We're still working out ways for that to happen. But digital is here; the video iPod is here; we've just got to get real and go with the flow.

I think Lynch, Scott and Denby are all correct in what they say above. Although elsewhere in his piece, Denby oversells an idealized view of "the theatrical experience" (which "theatrical experience"?) as if all 16mm, 35mm and/or 70mm (or VistaVision or Todd A-O or IMAX) presentations were the same: The Best Of All Possible Ways To See A Movie. The most important thing, as I think all of us would agree, is that the audience feel able to submit to the film. We may fight it, we may be unwilling to go where the film wants to take us, but we should, as Lynch says, be allowed to "go into that world."

Johnie's Broiler, RIP

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Johnie's Broiler, 7447 Firestone Blvd., Downey, CA.

The Googie landmark Johnie's Broiler in Downey, CA (known as Harvey's Broiler when it opened in 1958), was ground into dust overnight last weekend, to expand a used car lot. Local preservationists were not pleased, and said the demolition was "illegal." As of today, the Johnie's sign is still standing, but the building has been destroyed.

Moviegoers may remember it as Lily Tomlin's place of work in Robert Altman's "Short Cuts." It was also featured in "Reality Bites," "What's Love Got To Do With It" and "Unstrung Heroes."

More reports on the demise of Johnie's at The LA Times and Roadside Peek, which is where I found the picture used here.

Anybody know of other movies in which Johnie's played a role?

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Oh, just pretend there's a Joe Lieberman head Photoshopped onto the snake or something. Or let the MSM do it for you...

When the conversation turns, as it so often does these days, to blogs (or "the Internets" as Stephen Colbert is fond of calling the online realm), you'll find an astonishing number of people who, even in 2006, have absolutely no idea of what they're talking about. Like Bruce Kluger in USA Today, who writes: "If ever America needed a wake-up call about the mythology of blogging, we got it this month.... "

Kluger, who also contributes to Parenting magazine and Huffington Post (god help 'em), proceeds to destroy the "mythology" that, well, didn't exist until it was created by the mainstream media (like USA Today)... because they don't know what they're talking about. Kluger cites the defeat of Joe Lieberman in the Connecticut primary (then increasing Joementum in recent polls) and the disappointing box office receipts for "Snakes on a Plane" as evidence of "the capriciousness of the blog culture":

Lieberman's boomerang reminds us that voters represent a meager percentage of the total populace — and that bloggers are an even tinier subset of that group. Consequently, what appears to be a coast-to-coast juggernaut on a 17-inch monitor is, in the real world, simply an elaborate PC-to-PC chain letter — enthusiastic, but not necessarily the national mindset.
O, capricious bloggers! How dare you fool the MSM into thinking you were all-knowing and all-powerful! Shame upon thee! This is a great example of what I was writing about the other day -- another Straw Man piece that sets out to strike down its own assumptions, none of which apply to the exterior universe. It's the JonBenet Ramsay "murder suspect" hysteria/drivel all over again.

The Birth of a Button (and a Blog)

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The Formal Mr. Poland, aboard the 2006 Floating Film Festival. (Photo by Kim Robeson)

Happy "Birthday" to David Poland, whose Hot Blog, Hot Button column and Movie City News are favorite sources of information and commentary about The Biz around here. This week marks the Ninth anniversary of The Hot Button and the 1000th entry in The Hot Blog.

Check out the latest column to see how much has changed (and hasn't) over these nine years. He's also posted his Rules of Thumb -- sort of a combination of the Ten Commandments for Understanding Showbiz and Charles Foster Kane's "Declaration of Principles." I think he's dead right on all counts.

Congrats, David!


TOP TEN HOT BUTTON RULES OF THUMB

1. Great Media Outlets' Standards Are Less Stringent When The Subject Is Entertainment And That Sucks.

2. $150 Million Is No Longer A Blockbuster In Theatrical… But Right Now Represents The Start Of A Road To More Than $200 Million In Returns to The Studio In Most Cases Thanks To The New DVD Market And Expanded International Theatrical Market.

3. Successful Movie Advertising Sells One Idea At A Time… And There Actually Has To Be An Idea Worth Selling

4. The Story Of The Moment Is Almost Never The Real Story

5. There Are Very Few Journalists In Entertainment Journalism

6. Talent Is Your Friend Until It's Time For Talent Not To Be Your Friend

7. Reviewing Scripts Or Test Screenings Is Selfish And Immoral… You Do Not Know What Effect Sticking Your Nose Into Process Will Have And More Often Than Not It Is Negative

8. Opening Weekend Is Never About The Quality Of The Movie

9. There Are Things I Know And Things I Don't Know And Sometimes They Change

10.Love What You Do And Do What You Love Or Get The F--- Out.

Kubrick and the cosmic zoom

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View image: A mighty zoom. It begins here...
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View image: ... and ends here.

It's been said that what "The Shining" is to the dolly/Steadicam shot, "Barry Lyndon" is to the zoom. Jeffrey Bernstein offers an in-depth exploration of all those slow, still-life zooms in "Barry Lyndon" -- 36 of them by his count, and I believe him! (Here's the .pdf file.) I have so much reading to do.

The zoom, because it is purely optical and does not involve actually moving the camera, has unique visual properties. It tends to flatten the image as it enlarges it (I was going to say "gets closer," but of course that's the point -- it doesn't). Kubrick uses it so that his characters appear to be locked within the frame, and shots are presented like paintings -- portraits or landscapes. It's part of the canvas of the film, as it were. (BTW, my revised 1981 appreciation of "Barry Lyndon," one of my favorite films, can be found here: "Barry Lyndon and the Cosmic Wager.")

Bernstein writes:

In "Barry Lyndon" Kubrick elevates a ‘poor cousin’ as it were of film technique—the zoom in progress—to a central position. In the first twenty-one minutes of the film there are six zooms and one zoom-like track-out. The majority of these zooms are elaborate; the shortest in duration lasts no less than ten seconds, while the fifth (the Nora-Captain Quin love scene) lasts a remarkable thirty-four seconds, and the sixth (the opening of the Barry-Captain Quin duel) lasts thirty seconds. Six of the first eleven scenes in the film, including three scenes in a row, begin with elaborate zoom-outs. The audience can’t help but notice the zooms. Perhaps never before in the history of commercial cinema have zooms been employed to be noticed by the audience. And not only to be noticed, but to be thought about as well. It seems to me that Kubrick’s use of the zoom movement in "Barry Lyndon" is the most elaborate and sustained use of zoom movement ever seen in a film.
You'll get no argument from me! Though Robert Altman and Vilmos Zsigmond do deserve special mention for their work in "McCabe and Mrs. Miller," "Images" and "The Long Goodbye." In the latter the camera never stops zooming and moving, as if it were bobbing on the waves at Malibu...

(Yes, those last four words are a Joni Mitchell reference.)

Darth Vader goes all Sybil on us...

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... and channels roles from the entire career of James Earl Jones. That's the premise of this very funny short, "Vader Sessions," from Akjak Moving Pictures, in which the Imperial Villain speaks in Jones' voice through sound clips from "The Great White Hope" to "Clear and Present Danger" to "A Family Thing." (I kept waiting for him to announce: "This... is CNN.") I know: Is it possible for yet another "Star Wars" parody to be funny? I think these guys have demonstrated that it is. I'd love to know the sources of all the dialog used -- so feel free to post a comment with whatever you recognize.

(Thanks to Alonso Sobrado in Costa Rica!)

The Small (But Equally Profane) Lebowski

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All of the cuss words, none of the plot! Now that the courts have stopped companies like Clean Flicks and Family Flicks USA from releasing their own custom-sanitized DVD versions of other people's movies (we used to just call this "bowdlerization"), perhaps it is time to celebrate with a different approach: a feature with all the f-words left in, but the rest of the movie taken out. That's what somebody's done with "The Big Lebowski" in this two-minute, fourteen-second "F*cking Short Version." If you're offended by profanity... well, then you're out of your element, Donny!

King of the mash-ups

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"Life's a laugh and death's a joke it's true. / You'll see it's all a show, / Keep 'em laughing as you go. / Just remember that the last laugh is on you..."
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"For life is quite absurd / And death's the final word. / You must always face the curtain with a bow. / Forget about your sin. / Give the audience a grin. / Enjoy it. It's your last chance, anyhow..."

Over at a film odyssey (check out that beautiful logo!), movie blogger and "Fight Club" Opening Shots contributor Robert Humanick mashes up two movie mash-ups from YouTube, both set to Eric Idle's uplifting, send-'em-out-whistling curtain number from the great "Monty Python's Life of Brian": "Always Look on the Bright Side of Life." The first cuts footage from Mike Judge's "Office Space" to the tune, providing encouragement to disheartened cubicle gnomes with martyr complexes the world over.

The other uses footage of Idle singing the song in "Life of Brian," intercut with gruesome footage from Mel Gibson's "The Passion of the Christ." Either way, it's a revelation.

Whither Comments?

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Comments have been disappearing into the ether. I'm not getting the notifications to approve them, although I know they exist (because I've tried making some myself). The Sun-Times tech people have been notified and I hope this is straightened out soon...

Looking at screens

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What was I thinking?

David Poland sent me this funny picture (of me) that he took during a panel discussion at Roger Ebert's Overlooked Film Festival in May, called "Not Playing at a Theatre Near You." It is clear that I was lost in thought. What was I thinking? I'm pretty sure it was either: "How can I get more coffee here right now?" or "We'd better stop fussing about how 'superior' the 'big-screen theatrical experience' is and just accept the reality that: 1) more people watch more movies on smaller screens (even big HDTV ones) than go to theaters, in part because home screens and sound systems have improved, while audience etiquette and other aspects of the theatrical experience have deteriorated; 2) theatrical exhibition should be seen as a luxury, not a necessity, since economics prevent many of the best movies being made nowadays from getting the wildly expensive full theatrical release treatment; 3) even critics who tout 'the big-screen experience' often don't see movies on big theater screens, or with audiences; they see them in small screening rooms with a handful of other critics, where the screens aren't appreciably bigger than my 55-inch Sony HDTV -- which, from where I sit, is about the size (and clarity) of your average movie screen to someone sitting in the back half of the auditorium; 4) there's nothing wrong -- or necessarily aesthetically inferior -- about watching movies on a video screen (particularly a rear-projection one, which uses a xenon lamp not unlike a movie projector) in a comfortable room at home, and DVDs are far superior in quality to most of the beat-up 35mm art house prints and 16mm nontheatrical prints (many of them multi-generational dupes) with which those of us who grew up as cinephiles in the '60s and '70s had to content ourselves; 5) there should be nothing shameful about 'straight-to-DVD' releases; that's a perfectly legitimate, and realistic, distribution strategy for the world we live in."

Yes, I'm pretty sure it was that second thing I was thinking about. Because I seem to recall saying it out loud.

I was reminded of this when I came upon girish's provocative posting about "Theater vs. Home" at his always-insightful and stimulating blog:

It is of course a happy truism that watching a movie in a theater is the inarguably ideal way to experience it. For a movie-lover, the theater is a sort of temple, and the experience touched with religiosity. You look up in hushed awe at the screen—in contrast, you look down at a TV screen, as Godard once noted—and the darkness dispatches all distraction, leaving only the light and sound emanating from the screen.

And then there’s the enveloping scale of the image, which you can regulate in relative terms by sitting closer or farther away from the screen. Cinephiles often have their favorite rows and vantage points (when I’m alone: usually fourth or fifth row center; when I’m with others: based upon a process of grumbling and negotiation). Most of all, you relinquish control over the movie by submitting to its (unbroken and continuous) terms, accepting its rules of temporality.

And yet, and yet….there’s a part of me that sees this hushed, worshipful submission to the terms dictated by the work of art as….a tad stifling.

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OK, now they've done it. They've shown that they really can take performances from old movies and re-animate them to make new scenes the original actors never did. And make it look pretty convincing. Take a gander at this astonishing UK ad for the VW Golf GTI ("The original, updated."), in which Gene Kelly does a whole new kind of singin' and dancin' in the rain. Sacrilege or marvel? Whatever you make of it, at least it's a hell of a lot better made than the infamous 1997 Dirt Devil spot with Fred Astaire and the vacuum cleaner, based on the famous "dancing on the ceiling" bit from "Royal Wedding"...

(tip: AS)

Who Killed the Electric Car?

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Where did these cars go?

"To preserve our children's future, we have to waste every resource we've got."

No, that was not Dick Cheney. That was Stephen Colbert, endorsing General Motors' $1.99 gasoline promotion: Buy one of their guzzlers and they'll reimburse you for fuel costs at the end of one year so that you wind up paying no more than a buck ninety-nine a gallon. (If you remember to send in your receipts with that mail-in rebate form, that is!) Colbert heartily endorses the deal, using flawless logic: The only way we're going to get more efficient fuel technology is to use up all the oil we can, as fast as we can.

Oddly, this is much the same logic behind the death of GM's electric car, the EV1, in the mid-1990s. According to the new documentary (and technological murder-mystery) "Who Killed the Electric Car?," there was simply too much easy money remaining to be made from old technology and the remaining trillion gallons of crude oil beneath the Earth's crust. So, anti-free-market forces (oil companies, petro-politicians, automakers) killed off an existing, and quite successful, fuel cell vehicle that was already available in California and Arizona. Emissions: None. Speed: Up to 184 mph. Operating cost: The equivalent of buying gasoline at 60 cents a gallon.

Video games as brain aerobics

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Yes, the editorial page of the Wall Street Journal is generally an intellectual black hole. (Check that metaphor: Can a black hole be shallow? After all, doesn't it, too, instantly narrow to a single teeny point?) But this piece by Brian C. Anderson extolling the mental health benefits of video games does provide some amusing and intriguing fodder for our neverending debate about games and art and the human brain:

Video games can also exercise the brain in remarkable ways. I recently spent (too) many late-night hours working my way through "X-Men: Legends II: The Rise of Apocalypse," a game I ostensibly bought for my kids. Figuring out how to deploy a particular grouping of heroes (each of whom has special powers and weaknesses); using trial and error and hunches to learn the game's rules and solve its puzzles; weighing short-term and long-term goals -- the experience was mentally exhausting and, when my team finally beat the Apocalypse, exhilarating.

Video games: The 'epic debate'

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At last week's Conference on World Affairs, I was on a panel somewhat facetiously titled "An Epic Debate: Are Video Games an Art Form?" with Roger Ebert (whose answer to the titular question is, as you probably know, "no"). Sun-Times tech columnist Andy Ihnatko was supposed to join us, but at the last minute he couldn't make it. Fortunately, we were able to recruit author, brain expert and laparoscopic surgeon Leonard Shlain to join us.

epigraphs

"One can summarize a plot in one sentence, whereas it’s fairly difficult to summarize one frame." -- Raymond Durgnat

"Young man, let me explain something to you: Every shot in a picture is the most important shot in a picture." -- Ernst Lubitsch

"I don't think you go to a play to forget, or to a movie to be distracted. I think life generally is a distraction and that going to a movie is a way to get back, not go away." -- Tom Noonan

"Cinema is a matter of what's in the frame and what's out." -- Martin Scorsese

“An idea does not exist apart from the words that express it. Style is not an envelope enclosing a message; the envelope is the message.” -- Dwight Macdonald

"There's nothing I like less than bad arguments for a view that I hold dear." -- Daniel Dennett

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